The state of ATG
Where the project actually is: what Kish left behind, what ATG Racing is for, what ATG itself is meant to be, and what I am deliberately not promising.
Read the postPosts about ATG and ATG Racing, plus the archive from the Kish years. There is no posting schedule. This is a side project, and a post appears when there is something real to put in it.
Where the project actually is: what Kish left behind, what ATG Racing is for, what ATG itself is meant to be, and what I am deliberately not promising.
Read the postFive of these are from 2017 to 2019 and belong to ATG Kish. They are kept as written.
What the project is now, how ATG Racing and ATG relate, and why there are no dates on any of these pages.
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A free rain shader, the UI work of that year, and the notice that development had stopped.
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A public board of what was done and what was not, so anyone following could see the real state of the work.
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The customization rebuild, post processing, mod support, granular engine sound, and the name and logo reveal.
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The water drop windshield shader for Unity, released free. Still the post people arrive here for.
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The first showing of the rain work in ATG Kish, before the windshield shader existed.
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